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Wargame Tournaments – MDF wall sections for 40K

Here’s some mdf scenery for games like 40k that I won on an eBay auction. It’s another from Wargames Tournaments.

I got 48 wall pieces, that pair up in twos (if that makes sense) into 12 pieces of ruined wall terrain. Great, cheap hardcover for your sci-fi armies. You can paint them up but the detail may be lost. Just glue the two halves together then use the triangular piece to make the corner joint. Done!

The pieces all slot together with no bother and look quite good as they. Not bad for less than UK GBP 9.00 including postage!

I added the nearest model (a GW High Elves spearman) for an idea of scale.

 

pics

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AAR – Warhammer 40K – 2500 pts – Marines v Guard

A recent game at Warhammer World saw two mighty forces clash on a 6×8 table across a ruined city which included a large fortress. The Marines got the job of defending the Fortress. The Imperial Guard had to settle for less pleasant surroundings!

Forces:

2500 points each, with three Cities of Death Stratagems each.

Deployment:

The Marines chose the table quarter with the Fortress as their start point and defensive position. The Guard got a large building in the opposite quarter.

The Marines put a squad of troops in the fortress as a defense plus the heavies with their ranged weapons at the front of the fortress to repel attacks. The Marine Terminator Captain stood on the rooftop also with a commanding view of the rear of his position… The rest of the force hid behind the fortress or to the opposite side ready to move forward.

The Guard had enough platoons to really spread out in the deployment area, pretty much outflanking the Marines position.

Stratagems were placed, with tank traps and barbed wire around to cut down the Marines approach.  The Guard Ratling snipers infiltrated on the rear flank of the fortress.

Guards won the first turn…

Action:

Turn 1:

The Guard moved quickly up, deploying squads to try to outflank the fortress and approach the entrance to it from the rear. Guard mortars ranged in on a rhino on the rear of the fortress causing some damage.

The Guard Hellhound heavy flame tank moved forward to the front of the Fortress. The Devastator squad on the roof of the Fortress failed to do more than destroy a minor weapon on the tank. The Marines had a first turn deep strike of a Dreadnought into the rear of the Guard position next to their HQ. It failed to do much with limited weaponry. Even the mortars nearby seemed to be disinterested in this new arrival.

The Guard targeted the Devastator unit and killed three of their number.

Turn 2.

A Guard Storm Trooper elite unit moved used deep strike to arrive in front of the Marine landraider. They failed to hit/penetrate though despite some decent technology.

Rough riders turned their attention to the Marine Dreadnought near their HQ, immobilising it.

Guard Ogryns had their Chimera blown out from under them but took no damage. Along with a Guard squad they attacked the walls of the fortress. Marines responded by countering with a squad of Assault Marines. Three Marines were lost but the Ogryns were still at the base of the fortress.

Terminators Deep Striked and ended up mid table in front of the Guard lines. They lost one man to enemy fire. A lucky strike.

Turn 3:

Marines tried to move a rhino, bikes and a predator up the right flank. Terminators took on a Leman Russ in assault.

A second dreadnought Deep Striked into the rear of the Guard lines and luckily bounced up against the edge of the HQ building.

The Guard Storm Trooper elites switched to a nearby rhino trying to break out of the fortress area. They thought they had easier pickings!

Rough Riders switched their attention to the advancing Marine Predator. By the end of the turn the predator was on fire.

Terminators lost two more men but exploded the Russ tank and killed some nearby guard in the secondary explosion.

Guard Storm Troopers elite crippled the rhino they were attacking.

Turn 4:

Marine bikes and troops fail to break through the pinch point on the right, being held by the Rough riders. The Marines in the fortress held back the attackers. More Guard approached the Fortress from the Marine left flank, led by a Psyker. The Psyker caused a couple of MArine casualties with some kind of ranged lightning attack much to the consternation of the Marine Captain on the Frotress roof.

The Dreadnought at the back of the Guard HQ fired on the defending Guard, but failed to do enough damage to make a difference. The defending troops advanced on the Dreadnought with threatening special weapons! The shots against the Dreddie finished it off.

Marine landspeeders deep striked into the Guard positions to try to take the pressure off the Marines being assaulted by the Rough Riders. They landed way off course and in the middle of the Guard firing lines and failed to do any significant damage.

The Ogryns, failing to assault the walls of the Fortress, turned and charged the tactical squad near the door to the Fortress. Marine defenders in the fortress shot the remaining Guard squad near the base, whitling the numbers down severely.

The Guard Storm Trooper elite finally cracked their rhino.

Turn 5:

The last of the Guard troops attacking the Fortress were despatched. The Ogryns near the door were whittled down but failed to make it into the Fortress.

Several  Guard units finished off the Marine bikes and Landspeeders. Neither side was going anywhere fast.

We ran out of time at the end of turn 5 and called the game at this point. No clear victory to either side, though the Marines had lost more points than the Guard. A moral victory to the Guard….?

Pictures:

WWPD 4 Veterans at the NWGC Stockport 30th March 2013

Had a good time yesterday at Stockport’s Northwest gaming centre. The venue has expanded now and has extra gaming area available. There were a few games going on there.

A Warhammer 40K mega game (40000 points per side).¬† A Hordes/Warmachine game, some dreadball and of course a little Flames of War. We even found some time to look at Hammy’s amazing collection of to be completed tanks and a look at the new plastic US half tracks. Thanks Hammy!

Thanks to all who contributed online and helped to raise money for Help4Heroes as part of the http://www.wwpd.net worldwide charity event to help our Veteran organisations.

Here are some images….

The new W40K Dark Vengeance set – at Warhammer World

Here are a few pictures of the new plastic models from the Warhammer 40,000 6th edition ‘starter box’ set. These were featured on the demo table at the GW shop inside Warhammer World in Nottingham. Unfortunately the light level is fairly low in this area…

WW visit March 2011 – photos only – 40K IG v Ork/Eldar 2K

Photo’s added to blog for posterity.